Initial commit

This commit is contained in:
Dirk Jahnke 2018-11-15 20:31:35 +01:00
commit fc2c86a1b6
7 changed files with 372 additions and 0 deletions

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.pio
.pioenvs
.piolibdeps
.clang_complete
.gcc-flags.json

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# Continuous Integration (CI) is the practice, in software
# engineering, of merging all developer working copies with a shared mainline
# several times a day < https://docs.platformio.org/page/ci/index.html >
#
# Documentation:
#
# * Travis CI Embedded Builds with PlatformIO
# < https://docs.travis-ci.com/user/integration/platformio/ >
#
# * PlatformIO integration with Travis CI
# < https://docs.platformio.org/page/ci/travis.html >
#
# * User Guide for `platformio ci` command
# < https://docs.platformio.org/page/userguide/cmd_ci.html >
#
#
# Please choose one of the following templates (proposed below) and uncomment
# it (remove "# " before each line) or use own configuration according to the
# Travis CI documentation (see above).
#
#
# Template #1: General project. Test it using existing `platformio.ini`.
#
# language: python
# python:
# - "2.7"
#
# sudo: false
# cache:
# directories:
# - "~/.platformio"
#
# install:
# - pip install -U platformio
# - platformio update
#
# script:
# - platformio run
#
# Template #2: The project is intended to be used as a library with examples.
#
# language: python
# python:
# - "2.7"
#
# sudo: false
# cache:
# directories:
# - "~/.platformio"
#
# env:
# - PLATFORMIO_CI_SRC=path/to/test/file.c
# - PLATFORMIO_CI_SRC=examples/file.ino
# - PLATFORMIO_CI_SRC=path/to/test/directory
#
# install:
# - pip install -U platformio
# - platformio update
#
# script:
# - platformio ci --lib="." --board=ID_1 --board=ID_2 --board=ID_N

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This directory is intended for project header files.
A header file is a file containing C declarations and macro definitions
to be shared between several project source files. You request the use of a
header file in your project source file (C, C++, etc) located in `src` folder
by including it, with the C preprocessing directive `#include'.
```src/main.c
#include "header.h"
int main (void)
{
...
}
```
Including a header file produces the same results as copying the header file
into each source file that needs it. Such copying would be time-consuming
and error-prone. With a header file, the related declarations appear
in only one place. If they need to be changed, they can be changed in one
place, and programs that include the header file will automatically use the
new version when next recompiled. The header file eliminates the labor of
finding and changing all the copies as well as the risk that a failure to
find one copy will result in inconsistencies within a program.
In C, the usual convention is to give header files names that end with `.h'.
It is most portable to use only letters, digits, dashes, and underscores in
header file names, and at most one dot.
Read more about using header files in official GCC documentation:
* Include Syntax
* Include Operation
* Once-Only Headers
* Computed Includes
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html

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This directory is intended for project specific (private) libraries.
PlatformIO will compile them to static libraries and link into executable file.
The source code of each library should be placed in a an own separate directory
("lib/your_library_name/[here are source files]").
For example, see a structure of the following two libraries `Foo` and `Bar`:
|--lib
| |
| |--Bar
| | |--docs
| | |--examples
| | |--src
| | |- Bar.c
| | |- Bar.h
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
| |
| |--Foo
| | |- Foo.c
| | |- Foo.h
| |
| |- README --> THIS FILE
|
|- platformio.ini
|--src
|- main.c
and a contents of `src/main.c`:
```
#include <Foo.h>
#include <Bar.h>
int main (void)
{
...
}
```
PlatformIO Library Dependency Finder will find automatically dependent
libraries scanning project source files.
More information about PlatformIO Library Dependency Finder
- https://docs.platformio.org/page/librarymanager/ldf.html

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; PlatformIO Project Configuration File
;
; Build options: build flags, source filter
; Upload options: custom upload port, speed and extra flags
; Library options: dependencies, extra library storages
; Advanced options: extra scripting
;
; Please visit documentation for the other options and examples
; https://docs.platformio.org/page/projectconf.html
[env:nanoatmega168]
platform = atmelavr
board = nanoatmega168
framework = arduino
lib_deps = RF24
upload_speed = 19200
upload_port = COM8

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/*
* Getting Started example sketch for nRF24L01+ radios
* This is a very basic example of how to send data from one node to another
* Updated: Dec 2014 by TMRh20
*/
#include <SPI.h>
#include "nRF24L01.h"
#include "RF24.h"
/****************** User Config ***************************/
/*** Set this radio as radio number 0 or 1 ***/
bool radioNumber = 0;
/* Hardware configuration: Set up nRF24L01 radio on SPI bus plus pins 7 & 8 */
RF24 radio(8, 10); // CSN, CE
/**********************************************************/
byte addresses[][6] = {"1ClkM","2ClkM"};
// Used to control whether this node is sending or receiving
bool role = 0;
void setup() {
Serial.begin(19200);
Serial.println(F("*** RECEIVE DUMP ****"));
//Serial.println(F("*** PRESS 'T' to begin transmitting to the other node"));
radio.begin();
// Set the PA Level low to prevent power supply related issues since this is a
// getting_started sketch, and the likelihood of close proximity of the devices. RF24_PA_MAX is default.
radio.setPALevel(RF24_PA_LOW);
radio.setChannel(1);
radio.setDataRate(RF24_2MBPS);
radio.setCRCLength(RF24_CRC_8);
radio.setAutoAck(0);
// Open a writing and reading pipe on each radio, with opposite addresses
if (radioNumber) {
radio.openWritingPipe(addresses[1]);
radio.openReadingPipe(1,addresses[0]);
} else {
radio.openWritingPipe(addresses[0]);
radio.openReadingPipe(1,addresses[1]);
}
radio.powerUp();
Serial.println("Radio details:");
radio.printDetails();
// Start the radio listening for data
radio.startListening();
}
void loop() {
char buffer[32];
memset(buffer, 0, 32);
if (radio.available()) {
radio.read(buffer, 32);
Serial.print(F("Received: type="));
Serial.print(buffer[0]);
if (buffer[0] == 'c') {
Serial.print(F(", day="));
Serial.print((int) buffer[1]);
Serial.print(F(", time="));
Serial.print((int) buffer[2]);
Serial.print(':');
Serial.print((int) buffer[3]);
Serial.print(':');
Serial.print((int) buffer[4]);
Serial.print(F(", speed=1:"));
Serial.println(1000.0 / ((int) buffer[5] << 2));
} else if (buffer[0] == 'R') {
Serial.print(F(", clockName="));
Serial.println(buffer+1);
} else {
Serial.print(F("Unknown message received. Type="));
Serial.print(buffer[0]);
for (int i=0; i<8; ++i) {
Serial.print(' '); Serial.print(buffer[i+1], HEX);
}
Serial.println(F(" ..."));
}
}
static unsigned long lastTick = 0;
if (millis() - lastTick > 5000) {
lastTick = millis();
Serial.print("#");
}
#if 0
/****************** Ping Out Role ***************************/
if (role == 1) {
radio.stopListening(); // First, stop listening so we can talk.
Serial.println(F("Now sending"));
unsigned long start_time = micros(); // Take the time, and send it. This will block until complete
if (!radio.write( &start_time, sizeof(unsigned long) )){
Serial.println(F("failed"));
}
radio.startListening(); // Now, continue listening
unsigned long started_waiting_at = micros(); // Set up a timeout period, get the current microseconds
boolean timeout = false; // Set up a variable to indicate if a response was received or not
while ( ! radio.available() ){ // While nothing is received
if (micros() - started_waiting_at > 200000 ){ // If waited longer than 200ms, indicate timeout and exit while loop
timeout = true;
break;
}
}
if ( timeout ){ // Describe the results
Serial.println(F("Failed, response timed out."));
}else{
unsigned long got_time; // Grab the response, compare, and send to debugging spew
radio.read( &got_time, sizeof(unsigned long) );
unsigned long end_time = micros();
// Spew it
Serial.print(F("Sent "));
Serial.print(start_time);
Serial.print(F(", Got response "));
Serial.print(got_time);
Serial.print(F(", Round-trip delay "));
Serial.print(end_time-start_time);
Serial.println(F(" microseconds"));
}
// Try again 1s later
delay(1000);
}
/****************** Pong Back Role ***************************/
if ( role == 0 )
{
unsigned long got_time;
if( radio.available()){
// Variable for the received timestamp
while (radio.available()) { // While there is data ready
radio.read( &got_time, sizeof(unsigned long) ); // Get the payload
}
radio.stopListening(); // First, stop listening so we can talk
radio.write( &got_time, sizeof(unsigned long) ); // Send the final one back.
radio.startListening(); // Now, resume listening so we catch the next packets.
Serial.print(F("Sent response "));
Serial.println(got_time);
}
}
/****************** Change Roles via Serial Commands ***************************/
if ( Serial.available() )
{
char c = toupper(Serial.read());
if ( c == 'T' && role == 0 ){
Serial.println(F("*** CHANGING TO TRANSMIT ROLE -- PRESS 'R' TO SWITCH BACK"));
role = 1; // Become the primary transmitter (ping out)
}else
if ( c == 'R' && role == 1 ){
Serial.println(F("*** CHANGING TO RECEIVE ROLE -- PRESS 'T' TO SWITCH BACK"));
role = 0; // Become the primary receiver (pong back)
radio.startListening();
}
}
#endif
} // Loop

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This directory is intended for PIO Unit Testing and project tests.
Unit Testing is a software testing method by which individual units of
source code, sets of one or more MCU program modules together with associated
control data, usage procedures, and operating procedures, are tested to
determine whether they are fit for use. Unit testing finds problems early
in the development cycle.
More information about PIO Unit Testing:
- https://docs.platformio.org/page/plus/unit-testing.html