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src/UI.h
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30
src/UI.h
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//
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// FILE: Ui.h
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// VERSION: 0.1
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// PURPOSE: User interface / OLED/LCD driver
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//
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//
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#ifndef uiControllerLoaded
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#define uiControllerLoaded true
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#include "appDebug.h"
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#include "ClockClient.h"
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class Ui {
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public:
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Ui() {};
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static void begin();
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static void loop();
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static void showSplashImage(const uint8_t *image, int width, int height);
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static void showSplashImage_p(const uint8_t *image, int width, int height);
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static void displayImage(int x, int y, const uint8_t *image, int width, int height);
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static void displayImage_p(int x, int y, const uint8_t *image, int width, int height);
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static void displayImageInverted(int x, int y, const uint8_t *image, int width, int height);
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static void displayImageInverted_p(int x, int y, const uint8_t *image, int width, int height);
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static void setTime(int _hour, int _minute, int _second);
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private:
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};
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#endif
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