Wemos8266RelaysLedDisplay/src/Display.cpp

204 lines
5.9 KiB
C++

#include "Display.h"
#include <MD_Parola.h>
#include <MD_MAX72xx.h>
#include <SPI.h>
#include "MD_RobotEyes.h"
extern "C" {
#include "user_interface.h"
}
#define DISPLAY_CLK_PIN D5
#define DISPLAY_DATA_PIN D7
#define DISPLAY_CS_PIN D6
#define VERTICAL_BAR_STARTS_TOP false
#define HARDWARE_TYPE MD_MAX72XX::FC16_HW
#define MAX_DISPLAY_DEVICES 4
static MD_Parola P = MD_Parola(HARDWARE_TYPE, DISPLAY_DATA_PIN, DISPLAY_CLK_PIN, DISPLAY_CS_PIN, MAX_DISPLAY_DEVICES);
static MD_RobotEyes E;
static MD_MAX72XX *graphicDisplay = NULL;
void Display::begin() {
int charCode;
#if VERTICAL_BAR_STARTS_TOP
static uint8_t verticalBarFont[] = {
1, 0x00, /* blank */
1, 0x01, /* 1 dot */
1, 0x03, /* 2 dots */
1, 0x07,
1, 0x0f,
1, 0x1f,
1, 0x3f,
1, 0x7f,
1, 0xff, /* vertical bar completely set */
}; // columns from right to left, each byte is a single column
#else
static uint8_t verticalBarFont[] = {
1, 0x00, /* blank */
1, 0x80, /* 1 dot */
1, 0xc0, /* 2 dots */
1, 0xe0,
1, 0xf0,
1, 0xf8,
1, 0xfc,
1, 0xfe,
1, 0xff, /* vertical bar completely set */
}; // columns from right to left, each byte is a single column
#endif
static uint8_t newZero[] = {0x05, 0x3e, 0x41, 0x41, 0x41, 0x3e, 0x00};
P.begin();
// P.setZoneEffect(0, true, PA_FLIP_LR);
graphicDisplay = P.getGraphicObject();
E.begin(graphicDisplay, 1); // start at 2nd module, count starts with 0
P.setIntensity(1);
for (charCode=1; charCode<=9; ++charCode) {
P.addChar(charCode, verticalBarFont+2*(charCode-1));
}
// replace the 0 characters, we do not like the "slash"
P.addChar('0', newZero);
char intro[] = {' ', 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x00};
P.print(intro);
}
typedef struct
{
char name[7];
MD_RobotEyes::emotion_t e;
uint16_t timePause; // in milliseconds
} sampleItem_t;
static const sampleItem_t eSeq[] =
{
{ "Nutral", MD_RobotEyes::E_NEUTRAL, 1000 },
{ "Blink" , MD_RobotEyes::E_BLINK, 1000 },
{ "Wink" , MD_RobotEyes::E_WINK, 1000 },
{ "Left" , MD_RobotEyes::E_LOOK_L, 1000 },
{ "Right" , MD_RobotEyes::E_LOOK_R, 1000 },
{ "Up" , MD_RobotEyes::E_LOOK_U, 1000 },
{ "Down" , MD_RobotEyes::E_LOOK_D, 1000 },
{ "Angry" , MD_RobotEyes::E_ANGRY, 1000 },
{ "Sad" , MD_RobotEyes::E_SAD, 1000 },
{ "Evil" , MD_RobotEyes::E_EVIL, 1000 },
{ "Evil2" , MD_RobotEyes::E_EVIL2, 1000 },
{ "Squint", MD_RobotEyes::E_SQUINT, 1000 },
{ "Dead" , MD_RobotEyes::E_DEAD, 1000 },
{ "ScanV" , MD_RobotEyes::E_SCAN_UD, 1000 },
{ "ScanH" , MD_RobotEyes::E_SCAN_LR, 1000 },
};
#define DISPLAY_ANIM_NAME false
void Display::loopEyeAnimation() {
// show startup animation
boolean animationFinished = false;
static uint32_t timeStartDelay;
static uint8_t index = ARRAY_SIZE(eSeq);
static enum { S_IDLE, S_TEXT, S_ANIM, S_PAUSE } state = S_IDLE;
animationFinished = E.runAnimation();
switch (state)
{
case S_IDLE:
index++;
if (index >= ARRAY_SIZE(eSeq))
index = 0;
P.displayClear();
#if DISPLAY_ANIM_NAME
E.setText(eSeq[index].name);
#endif
state = S_TEXT;
break;
case S_TEXT: // wait for the text to finish
if (animationFinished) // text animation is finished
{
E.setAnimation(eSeq[index].e, true);
state = S_ANIM;
}
break;
case S_ANIM: // checking animation is completed
if (animationFinished) // animation is finished
{
timeStartDelay = millis();
state = S_PAUSE;
}
break;
case S_PAUSE: // non blocking waiting for a period between animations
if (millis() - timeStartDelay >= eSeq[index].timePause)
state = S_IDLE;
break;
default:
state = S_IDLE;
break;
}
}
void Display::loop() {
char minuteProgressIndicator;
char timeBuffer[10];
minuteProgressIndicator = currentTime->getSeconds()/6.7 + 1; // char code 1-8 show vertical bar
if (minuteProgressIndicator > 9) minuteProgressIndicator = 9;
snprintf(timeBuffer, 10, "%c %2d:%02d", minuteProgressIndicator, currentTime->getHours(), currentTime->getMinutes());
// standard procedure to display
static uint32_t last_clock_refresh = 0;
static uint32_t lastTimeClockNameShown = 0;
static boolean showingClockName = false;
if (showingClockName) {
if (millis() - lastTimeClockNameShown > clockNameDurationTime_ms) {
// stop showingClockName
showingClockName = false;
}
} else {
if ((millis() - lastTimeClockNameShown > displayClockNameEvery_ms)
&& (currentTime->getSeconds() < 60-doNotShowClockNameBeforeAndAfterMinuteChange_s)
&& (currentTime->getSeconds() > doNotShowClockNameBeforeAndAfterMinuteChange_s)) {
// re-initialize, that fixes display problems due to electrical relais feedbacks
reInitializeDisplay();
P.setIntensity(2);
P.print(currentTime->getClockName());
lastTimeClockNameShown = millis();
showingClockName = true;
} else {
// showing clock
if (millis() - last_clock_refresh > displayRefresh_ms) {
// re-initialize, that fixes display problems due to electrical relais feedbacks
reInitializeDisplay();
P.setIntensity(1);
P.print(timeBuffer);
last_clock_refresh = millis();
}
}
}
}
void Display::reInitializeDisplay() {
uint32_t free = system_get_free_heap_size();
#define REINIT_AFTER_ms 5000
#define AVOID_REINIT_BEFORE_AND_AFTER_FULLMINUTE_FOR_s 3
if (last_reinit_ts == 0) last_reinit_ts = millis();
if (millis() - last_reinit_ts > REINIT_AFTER_ms
&& currentTime->getSeconds() < 60 - AVOID_REINIT_BEFORE_AND_AFTER_FULLMINUTE_FOR_s
&& currentTime->getSeconds() > AVOID_REINIT_BEFORE_AND_AFTER_FULLMINUTE_FOR_s) {
P.begin();
Serial.print("reinit display, free="); Serial.println(free);
last_reinit_ts = millis();
}
}
void Display::print(const char *s) { P.print(s); }
void Display::print(const String s) { P.print(s); }