188 lines
7.9 KiB
C
188 lines
7.9 KiB
C
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// RH_TCP.h
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// Author: Mike McCauley (mikem@aierspayce.com)
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// Copyright (C) 2014 Mike McCauley
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// $Id: RH_TCP.h,v 1.4 2015/08/13 02:45:47 mikem Exp $
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#ifndef RH_TCP_h
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#define RH_TCP_h
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#include <RHGenericDriver.h>
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#include <RHTcpProtocol.h>
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/////////////////////////////////////////////////////////////////////
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/// \class RH_TCP RH_TCP.h <RH_TCP.h>
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/// \brief Driver to send and receive unaddressed, unreliable datagrams via sockets on a Linux simulator
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///
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/// \par Overview
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///
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/// This class is intended to support the testing of RadioHead manager classes and simulated sketches
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/// on a Linux host.
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/// RH_TCP class sends messages to and from other simulator sketches via sockets to a 'Luminiferous Ether'
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/// simulator server (provided).
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/// Multiple instances of simulated clients and servers can run on a single Linux server,
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/// passing messages to each other via the etherSimulator.pl server.
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///
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/// Simple RadioHead sketches can be compiled and run on Linux using a build script and some support files.
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///
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/// \par Running simulated sketches
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///
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/// \code
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/// cd whatever/RadioHead
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/// # build the client for Linux:
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/// tools/simBuild examples/simulator/simulator_reliable_datagram_client/simulator_reliable_datagram_client.pde
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/// # build the server for Linux:
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/// tools/simBuild examples/simulator/simulator_reliable_datagram_server/simulator_reliable_datagram_server.pde
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/// # in one window, run the simulator server:
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/// tools/etherSimulator.pl
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/// # in another window, run the server
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/// ./simulator_reliable_datagram_server
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/// # in another window, run the client:
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/// ./simulator_reliable_datagram_client
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/// # see output:
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/// Sending to simulator_reliable_datagram_server
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/// got reply from : 0x02: And hello back to you
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/// Sending to simulator_reliable_datagram_server
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/// got reply from : 0x02: And hello back to you
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/// Sending to simulator_reliable_datagram_server
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/// got reply from : 0x02: And hello back to you
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/// ...
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/// \endcode
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///
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/// You can change the listen port and the simulated baud rate with
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/// command line arguments passed to etherSimulator.pl
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///
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/// \par Implementation
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///
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/// etherServer.pl is a conventional server written in Perl.
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/// listens on a TCP socket (defaults to port 4000) for connections from sketch simulators
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/// using RH_TCP as theur driver.
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/// The simulated sketches send messages out to the 'ether' over the TCP connection to the etherServer.
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/// etherServer manages the delivery of each message to any other RH_TCP sketches that are running.
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///
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/// \par Prerequisites
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///
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/// g++ compiler installed and in your $PATH
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/// Perl
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/// Perl POE library
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///
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class RH_TCP : public RHGenericDriver
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{
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public:
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/// Constructor
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/// \param[in] server Name and optionally the port number of the ether simulator server to contact.
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/// Format is "name[:port]", where name can be any valid host name or address (IPV4 or IPV6).
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/// The trailing :port is optional, and port can be any valid
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/// port name or port number.
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RH_TCP(const char* server = "localhost:4000");
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/// Initialise the Driver transport hardware and software.
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/// Make sure the Driver is properly configured before calling init().
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/// \return true if initialisation succeeded.
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virtual bool init();
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/// Tests whether a new message is available
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/// from the Driver.
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/// On most drivers, this will also put the Driver into RHModeRx mode until
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/// a message is actually received by the transport, when it will be returned to RHModeIdle.
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/// This can be called multiple times in a timeout loop
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/// \return true if a new, complete, error-free uncollected message is available to be retreived by recv()
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virtual bool available();
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/// Wait until a new message is available from the driver.
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/// Blocks until a complete message is received as reported by available()
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virtual void waitAvailable();
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/// Wait until a new message is available from the driver
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/// or the timeout expires
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/// Blocks until a complete message is received as reported by available()
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/// \param[in] timeout The maximum time to wait in milliseconds
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/// \return true if a message is available as reported by available()
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virtual bool waitAvailableTimeout(uint16_t timeout);
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/// Turns the receiver on if it not already on.
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/// If there is a valid message available, copy it to buf and return true
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/// else return false.
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/// If a message is copied, *len is set to the length (Caution, 0 length messages are permitted).
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/// You should be sure to call this function frequently enough to not miss any messages
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/// It is recommended that you call it in your main loop.
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/// \param[in] buf Location to copy the received message
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/// \param[in,out] len Pointer to available space in buf. Set to the actual number of octets copied.
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/// \return true if a valid message was copied to buf
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virtual bool recv(uint8_t* buf, uint8_t* len);
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/// Waits until any previous transmit packet is finished being transmitted with waitPacketSent().
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/// Then loads a message into the transmitter and starts the transmitter. Note that a message length
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/// of 0 is NOT permitted. If the message is too long for the underlying radio technology, send() will
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/// return false and will not send the message.
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/// \param[in] data Array of data to be sent
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/// \param[in] len Number of bytes of data to send (> 0)
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/// \return true if the message length was valid and it was correctly queued for transmit
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virtual bool send(const uint8_t* data, uint8_t len);
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/// Returns the maximum message length
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/// available in this Driver.
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/// \return The maximum legal message length
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virtual uint8_t maxMessageLength();
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/// Sets the address of this node. Defaults to 0xFF. Subclasses or the user may want to change this.
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/// This will be used to test the adddress in incoming messages. In non-promiscuous mode,
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/// only messages with a TO header the same as thisAddress or the broadcast addess (0xFF) will be accepted.
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/// In promiscuous mode, all messages will be accepted regardless of the TO header.
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/// In a conventional multinode system, all nodes will have a unique address
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/// (which you could store in EEPROM).
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/// You would normally set the header FROM address to be the same as thisAddress (though you dont have to,
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/// allowing the possibilty of address spoofing).
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/// \param[in] address The address of this node.
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void setThisAddress(uint8_t address);
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protected:
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private:
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/// Connect to the address and port specified by the server constructor argument.
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/// Prepares the socket for use.
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bool connectToServer();
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/// Check for new messages from the ether simulator server
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void checkForEvents();
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/// Clear the receive buffer
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void clearRxBuf();
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/// Sends thisAddress to the ether simulator server
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/// in a RHTcpThisAddress message.
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/// \param[in] thisAddress The node address of this node
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/// \return true if successful
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bool sendThisAddress(uint8_t thisAddress);
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/// Sends a message to the ether simulator server for delivery to
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/// other nodes
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/// \param[in] data Array of data to be sent
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/// \param[in] len Number of bytes of data to send (> 0)
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/// \return true if successful
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bool sendPacket(const uint8_t* data, uint8_t len);
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/// Address and port of the server to which messages are sent
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/// and received using the protocol RHTcpPRotocol
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const char* _server;
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/// The TCP socket used to communicate with the message server
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int _socket;
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/// Buffer to receive RHTcpProtocol messages
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uint8_t _rxBuf[RH_TCP_MAX_PAYLOAD_LEN + 5];
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uint16_t _rxBufLen;
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bool _rxBufValid;
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/// Check whether the latest received message is complete and uncorrupted
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void validateRxBuf();
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// Used in the interrupt handlers
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/// Buf is filled but not validated
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volatile bool _rxBufFull;
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};
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/// @example simulator_reliable_datagram_client.pde
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/// @example simulator_reliable_datagram_server.pde
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#endif
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